Costume

This command is used to add or delete a costume to a chosen Actor. A list dialog will appear to allow you to choose an Actor by name.

If the Actor already has a costume for the current frame then the message Costume already exists for this frame appears. Otherwise an action will be taken depending upon the type of the chosen Actor. The action will be the same as that for the Edit->Add Actor Command.

For example, if a model Actor is chosen, then the File Name dialog will appear so than you can choose an MFX model file for the costume.

If a costume is successfully added, a costume timeline will be created. The timeline will include the current frame and will extend in time as far as possible in both the forward and backward directions.