Introduction
& Tutorials
Getting
Started
The
Program's Outline
3D
Views of Objects
3D
Models of Objects
Painting
for Realism
Terms and Definitions
Program
Modules
Animator
Actor
Types
The
Working-Volume
Moving
and Sizing the Working-Volume
Templates
Keyframer
Object
Orientated Tools
Selecting
Quick
Render
Designer
The
Working-Volume
Moving
and Sizing the Working-Volume
Vertices, Edges, and Faces
Face
and Edge Creation
Auto
Filling
Strutting
Phong
Smoothing
Quick
Render
Renderer
Render
Control Tab Page
Render
Options Tab Page
Render
Settings Tab Page
Render
Trace Tab Page