Getting
Started
Terms
used in the Designer
The Screen Layout
Quad
View
Single
View
Resizing
Quad View
Camera
View
Shaded
View - OpenGL
OpenGL
with Wireframe Overlay
OpenGL
Preferences
Wireframe
Hidden
Line
Quick
Render
Tools
Object
Selector
Vertex/Node
Selector
Select
Tool
Pan
Zoom
Move
Rotate
Scale
Draw
/ Plot
Bend
/ Former Tool
Add
Object
Cube
Geo
Sphere
Lat/Long
Sphere
Rectangle
Cylinder
Cone
Polygon
Tube
TrueType
Text
Postscript
Text
Render
Control
Options
Settings
Tracing
File
Menu
New
Open...
Save
Save
As...
Export
Model
Selected
Object
Hierarchy
Joints
Letters
Path
DXF
3DS
(3D Studio)
Export
VRML
Insert
Model
at Origin
Model
at Cursor
Path
Quick
Render
Render
Print...
Preferences...
General
Most
Recenly Used Files
Exit
Edit Menu
Undo
Delete
Selected
Vertices
Selected
Edges
Indicated
Edge
Indicated
Vertex
Face
Map
Hierarchy
Vertex
Mapping
All
Nurbs
Basic
Patch
Torus
Patch
Teapot
Create
NURBS patch
Deleted
Selected Patched
Insert
Knot
Set
Weights
Split
Selected Patches
Topics\Zoom_Tool.htm
Select
All
Deselect
All
Swap
Selection
Hide
Selected
Reveal
Hidden
Regular
Triangulation
Adaptive
Triangulation
Hierarchy Joints...
Skeleton
Pose
Build
Joints
Reposition
Joints
Set
Joint Rotation
Remove
Joint
Insert
Joint
Attach
to Joint
Select
Joints
Apply
Map to Joint
Select
Menu
Select
All
Deselect
All
Swap
Selected
Select
Glue Mapped
Deselect
Glue Mapped
Select
by Map
Select
by Color
Select
by Texture
Deselect
On Path
Build
Menu
Build
Primitives
Build
Bezier Curves
Build
Curve
Build
From Plan
3D
Meshes
Circle
Helix
Subdivided
Line
Spiral
3D
Spiral
Terrain
From Bitmap
Trace
Bitmap Image
Custom
Bounding Box
Plug-inTools...
Actions Menu
Rotate...
Scale...
Snap
Cursor
To
Center
To
Center Selected
To
Centroid
To
Closest
To
Closest Selected
To
Horizontal Plane
Move
by...
Store
Cursor Location
To
Stored Value
To
Coordinate
To
Vertical Plane (F/B)
To
Vertical Plane (R/L)
Extrude
Extrude
Special
Along...
Bevel...
Round
Over...
Duplicate
Duplicate
Special
Connected
Multi...
Boolean...
Fill
to Cursor
Fill
Outline
Lathe
Loft
2 Curves
Loft
Multiple Curves
Make
Facet or Edge
Make
Vertex at Cursor
Mirror
Orient
Faces
Reverse
Face Normals
Smooth
Subdivide
Twist...
Weld
Separate
Polygons
Explode
Polygons
Plug-in
Actions
Attributes Menu
Material
Settings
Settings
Texture
Maps
Default
Material
Maps
Edit
Map
Move
Map Axes
Purge
Unused Maps
New
Folder for All Maps
New
Map
Fixed-To
Mapping
Convert
Normal Map to Fixed Map
Map
Path Vertices
Set
Vertex Mapping
Texture
Move
Texture Axes
New
Texture Axes
Delete
Axes
Preview
Plugin
Textures
Introduction
Basic
List
Plug-In
Texture List
Purge Unused Axes
Set
Model Center
Set
Follow Point
Shadow
Casting
Mirror
Plane
Refractive
Index
View
Menu
Hide
Selected
Reveal
Hidden
Hide
Edges
Hide
Joins
Show
Grid
Snap
to Grid
Grid
Settings...
Display
Coordinates
Crosswire
Cursor
Window Menu
Zoom
In
Zoom
Out
Set
Default Zoom and Position
Single
View
Swap
Viewpoint
Reset
Quad View Windows
Hide
OpenGL View
Viewer...
Animator
Return
Model to Animator
OpenGL viewer
Update
Mapping...
Two-Sided
Polygons
Scrollbars
Visible
Overlay
Wireframe
Preferences
About...
Help Menu
Designer
Help
Overview
Help
About
Designer...