Introduction & Tutorials

Getting Started

Introduction to 3D

The Program's Outline
3D Views of Objects
3D Models of Objects
Painting for Realism

Terms and Definitions

Program Modules

Animator

Actor Types
The Working-Volume
Moving and Sizing the Working-Volume
Templates
Keyframer
Object Orientated Tools
Selecting
Quick Render

Designer
The Working-Volume
Moving and Sizing the Working-Volume
Vertices, Edges, and Faces
Face and Edge Creation
Auto Filling
Strutting
Phong Smoothing
Quick Render

Renderer
Render Control Tab Page
Render Options Tab Page
Render Settings Tab Page
Render Trace Tab Page

Tutorials
Tutorial 1
Tutorial 2