Inserts Lights into the Animator at the location of the 3D Cursor.
The Light Settings dialog enables you to specify the type of Light to be inserted.
Multiple lights can increase rendering time and lead to an over saturated image (too bright). In a scene with multiple lights the brightness for each light should be reduced so the total value of all lights is still within reason. At least one light must be present to illuminate the scene. If no lights are present, the Renderer will automatically turn on a Camera Light which follows the Camera's position.